How do we integrate new technology seamlessly into human activity in a way that serves as well as delights? We address this challenge with a methodological focus on understanding technology in context ‘in the wild’. We work in HCI, interaction and user experience design, music computing, technology-enhanced learning, immersive environments, and animal-computer interaction.

Projects:
  • eTextile and Touch-Based Interactions for Accessibility (Janet van der Linden) – HEIF
  • Evaluation of DFID Research Web Portals (Helen Sharp) - DFID
  • Flatland: Investigating Haptics in Cultural Spaces (Janet van der Linden) - NESTA
  • GAMBAS: Generative Adaptive Middleware for Behavourial – Driven Autonomous Services (Gerd Kortuem) – EU FP7
  • Monetize Me - Privacy and the Quantified Self in the Digital Economy (Blaine Price) - EPSRC
  • MK:Smart (Gerd Kortuem) – HEFCE
  • Towards the Smart Kennel (Clara Mancini) - Dogs Trust
  • The Internet of Green Things:  Citizen Science and Sensing Technologies (Jon Rosewell) – Smart Cities Challenge
  • UNITE:  Novice Interaction Designers’ Behaviour in Different Cultures (Helen Sharp) – Leverhulme
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